Type matchups
Damage Scovillain takes from each attacking type.
As a Grass/Fire type, Scovillain has 3 weaknesses, 4 resistances and 0 immunities, about the same as the average Pokémon's 3.3 weaknesses. 2 other Pokémon share the Grass/Fire typing.
Base stats
- HP
- 65
- Attack
- 108
- Defense
- 65
- Sp. Atk
- 108
- Sp. Def
- 65
- Speed
- 75
- Total
- 486
Scovillain has a base stat total of 486, higher than 58% of Pokémon. Its Attack (108) and Sp. Atk (108) are close, so it can run physical or special moves. Its Speed of 75 is middling (faster than 56% of Pokémon). With 65 HP, 65 Defense and 65 Sp. Def it is frail.
Scovillain can have the abilities Chlorophyll, Insomnia and Moody.
How to beat Scovillain
Scovillain takes 2× damage from Flying, Poison and Rock moves, so lead with those.
Avoid relying on attacks it shrugs off: Steel, Grass, Electric and Fairy moves are resisted.
Good counters: Eternatus hits for 2× with Poison-type STAB and resists its Grass and Fire moves. Ho-Oh hits for 2× with Flying-type STAB and resists its Grass and Fire moves. Rayquaza hits for 2× with Flying-type STAB and resists its Grass and Fire moves.
Evolution
Scovillain is the final stage of a 2-stage line (Capsakid → Scovillain), evolving from Capsakid.
Best counters to Scovillain
Other Grass/Fire Pokémon
Frequently asked questions
What is Scovillain weak to?
As a Grass/Fire type, Scovillain takes super-effective damage from Flying, Poison and Rock moves.
What is Scovillain resistant to?
Scovillain resists Steel, Electric, Fairy and Grass (¼×) moves.
What are the best counters to Scovillain?
Strong type-based picks include Eternatus, Ho-Oh and Rayquaza, which hit Scovillain with super-effective attacks.